Choosing to develop character is difficult, because it requires avoiding the shorter, more direct path. It can be slow, expensive and difficult work.
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All in Articles That Inspire Me
Choosing to develop character is difficult, because it requires avoiding the shorter, more direct path. It can be slow, expensive and difficult work.
In her book titled "Different", Youngme Moon explains that, paradoxically, when we try to capture our company’s strengths on paper, “there is a natural inclination for folks in the competitive set to focus on eliminating differences rather than accentuating them.”
Pleasure is short-term, addictive and selfish. It's taken, not given. It works on dopamine.
Happiness is long-term, additive and generous. It's giving, not taking. It works on serotonin.
Both are cultural constructs. Both respond not only to direct, physical inputs (chemicals, illness) but more and more, to cultural ones, to the noise of comparisons and narratives.
In case you want facts instead of the opinion shade of your internet friends.
Your DNA is virtually identical to that of the hordes that accompanied Ghengis Khan, as well as most Cro-Magnon cavemen--pass one on the street and you wouldn't be able to tell that he's different from you. The reason you don't act the way they did is completely the result of culture, not genes.
Glibness is a disease that's particularly virulent in Silicon Valley, politics, entertainment and the executive suite. Someone has an insight (or gets lucky) and then amasses power. Surrounded by more than they're willing to understand, they substitute the glib statement, the smirk, the cutting remark. They turn everything into a status-fueled professional wrestling match.